Thursday, November 10, 2011

Week 3 - A Plan is worth a thousand Aspirin

Step 1: Describing the game from a Bird's-Eye View in One or Two Sentences.

Save Sally from the nasty monsters!

Step 2: Outline or Wireframe out the flow of all the Game's Screens


Step 3: Description and Basic Wire frame.

How?
- Hit the monsters that pop out from the 9 holes.
- Each miss will deduct 10% of life
- Difficulty increases when the level gets higher

Who?
- Sally
- Monster (Atom)
- Monster (Bobby)
- Monster (Charlie)

What?
- Control by mouse
- Click to attack the monster


Step 4: Asset List

Animation:
- Sally
- Monster (Atom)
- Monster (Bobby)
- Monster (Charlie)
- Hammer (Weapon)
- Death

Game Art:
- Background
- 9 holes
- Point display

Non-game Screen:
- Loader Artwork

> Main Menu
- Play button
- How to play
- Leader Board
- Cilent
- Quit

> How To Play?
- Rules
- Back to Main Menu

> Leader Board
- View leaderboard

> Client
- Details of Client

Audio:
> Sound effects
- Sally crying for help
- Monsters pop out sound
- Monsters being killed
- Next Level
- Level begins
- Level ends
- Game over

Step 5: Technical requirements for game

- Flash 
- Screen resolution (600 x 800)
- RAM 512 MB+
- CPU 1.5GHz+